There has never been a time when the characters from comic books have been more popular in the world of entertainment. This popularity has produced a corresponding increase in the number of people who want to break into the sequential storytelling business. Artists of all ages now dream of being the next breakout creator with the latest hot story or character. And when they look for comic art classes Pennsylvania schools are often among their top choices.
In the industry's infancy, artists had two ways to learn the craft. Their choices boiled down to either taking an apprenticeship with an existing professional artist or laboring to learn at home from anatomy books and the works of master artists. That was the same choice shared by all artists for many hundreds of years.
With the increase in the medium's popularity, a new generation of artists felt compelled to teach their craft to the next generation of artists. Joe Kubert, a great comics artist in his own right, was among the first to open such a school. As other artists watched that school's graduates emerge to take the industry by storm, other schools began offering similar courses of study in places like Pennsylvania.
At the various workshops and schools, aspiring artists are taught the basic elements of comics work, as well as more advanced story creation methods and production skills. Instructors strive to educate every new artist in every area needed to create comics ready for publication. That, of course, requires a diverse course of study covering many different skill sets.
Obviously, some skills are common to those taught in other schools for artists. Human anatomy is one such course, and a great deal of time is spent in its study. Comics tend to be stories about people, so artists need to know how to draw them. That requires learning both the natural proportions of the human body, and the so-called heroic proportions often used in these tales.
Different tools, mediums, and techniques are also studied. In addition to pencil drawing, students are also expected to develop expertise with India ink, as well as the pens and brushes used in the inking process. They learn how to vary line thickness, work with shadows, and create mood in their drawings. Many courses also offer supplementary instruction in mediums like watercolor, as well as instruction in various graphics software programs.
These schools place primary emphasis upon the skill associated with paneled storytelling. There is a special nature to the craft of relating stories using pictures, requiring a certain set of skills to be done successfully. Artists must learn to work from a script, develop a well-paced series of paneled illustrations with dynamic composition, and vary the perspective used in their scenes.
Year after year, the movie industry releases new blockbuster movies using characters from the vast universe of comics. That continuing trend has helped to fuel artist interest in becoming part of the industry that creates those characters. Thankfully, those artists can learn the craft they love by attending one of the fine artist schools in this area.
In the industry's infancy, artists had two ways to learn the craft. Their choices boiled down to either taking an apprenticeship with an existing professional artist or laboring to learn at home from anatomy books and the works of master artists. That was the same choice shared by all artists for many hundreds of years.
With the increase in the medium's popularity, a new generation of artists felt compelled to teach their craft to the next generation of artists. Joe Kubert, a great comics artist in his own right, was among the first to open such a school. As other artists watched that school's graduates emerge to take the industry by storm, other schools began offering similar courses of study in places like Pennsylvania.
At the various workshops and schools, aspiring artists are taught the basic elements of comics work, as well as more advanced story creation methods and production skills. Instructors strive to educate every new artist in every area needed to create comics ready for publication. That, of course, requires a diverse course of study covering many different skill sets.
Obviously, some skills are common to those taught in other schools for artists. Human anatomy is one such course, and a great deal of time is spent in its study. Comics tend to be stories about people, so artists need to know how to draw them. That requires learning both the natural proportions of the human body, and the so-called heroic proportions often used in these tales.
Different tools, mediums, and techniques are also studied. In addition to pencil drawing, students are also expected to develop expertise with India ink, as well as the pens and brushes used in the inking process. They learn how to vary line thickness, work with shadows, and create mood in their drawings. Many courses also offer supplementary instruction in mediums like watercolor, as well as instruction in various graphics software programs.
These schools place primary emphasis upon the skill associated with paneled storytelling. There is a special nature to the craft of relating stories using pictures, requiring a certain set of skills to be done successfully. Artists must learn to work from a script, develop a well-paced series of paneled illustrations with dynamic composition, and vary the perspective used in their scenes.
Year after year, the movie industry releases new blockbuster movies using characters from the vast universe of comics. That continuing trend has helped to fuel artist interest in becoming part of the industry that creates those characters. Thankfully, those artists can learn the craft they love by attending one of the fine artist schools in this area.
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